Monthly Archives: October 2017

AppyBuilder: Animation & Collision


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Pixii Bomb By: Pixii Bomb

Part I:


Part II:

This is not an easy tutorial for beginner users. It is recommended that you already be familiar with Image Sprite properties such as: heading, speed and interval, as well as the Clock component. You should also know how to create multiple layers and transparent layers in Photoshop (or your image software of choice).

Part 1 focuses on organizing sprites and creating collision detection “blockade” images, using Photoshop (or your image software of choice) The playable character (actor) should be able to walk in four direction: up, down, left and right. In order to animate the Actor walking, at least 3 images should be used for each direction, for a total of 12 images. Blockade images will be used as image sprites on the canvas in AppyBuilder. When the Actor collides with the blockade images, the Actor will not be able to move forward. This will prevent the Actor from walking on walls or tabels. Part 1 also introduced Tile Coordinates (instead of Pixel Coordinates).

Part 2 puts everything together in AppyBuilder. We’ll create procedures to set sprites on the canvas using Tile Coordinates. Two clock components will animate the actor and additional decorative sprites. Floating buttons will be used as a control pad, and the collision detection blockade images will be implemented.

Project .ZIP Folder Contains:

  • 2 Sprite Sheets from RPG Maker MV
  • Photoshop File: Map (includes layers for Blockade Images and Coordinate Tiles)
  • RPG Animation AppyBuilder .aia file
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Posted by on October 31, 2017 in Uncategorized


API for Guild Wars 2 (Part II)


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Pixii Bomb By: Pixii Bomb

This is Part II – Looking for part I tutorial? Sign into HERE

This is not a beginner tutorial. You may have trouble understanding the concepts in you are new to programming. Need beginner / other tutorials? See HERE

Using an API allows you to grab information from a web server and place that information in your apps (or any program). Part 1 will show you how to find documentation for your API, figure out which authentication you’re using, and test the API in your web browser. Part 2 will show you how to grab data from a website and use it in your app.

Websites Mention in the Video (in order of appearance)
(Article) 50 Most Useful APIs for Developers
(Database) Programmable Web


Guild Wars 2 Website


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Posted by on October 9, 2017 in Uncategorized


Android Push Notification


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A push notification is a message that pops up on a mobile device. App publishers can send them at any time; users don’t have to be in the app or using their devices to receive them. They can do a lot of things; for example, they can show the latest news scores, get a user to take an action, such as downloading an app, or let a user know about an event. Push notifications look like SMS text messages and mobile alerts, but they only reach users who have installed your app.

AppyBuilder now includes a non-visible component called OneSignalPush that can be used in the app for receiving push messages. Once setup up, you can easily push messages to anyone who has installed your app. Users will receive the notification, even if the app is closed. The notification will appear in the device status bar and the app icon will automatically be updated to indicate that it it has received a notification:

User can swipe down the status bar to view notification detail and can tap it for further action:

App Setup

To prepare app for push messages, drag OneSignalPush component and drop onto designer as shown below:

This component has only one designer property that requires an App ID. Every app, should have its own unique App ID. The App ID will be used, in dashboard, to send notification to app. For obtaining App ID, please see AppID Setup section below.

App ID Setup

OneSignalPush uses SDK provided by The SDK is integrated into AppyBuilder, making it super-simple for your app to receive push messages.

The app requires a unique App ID. To generate a unique ID, create an account at, and then follow steps 1-3 in their documentation to generate a unique id:

This generated ID should be used in the AppyBuilder OneSignalPush property:

You are now ready to push notifications to your app. This can be done during Live Testing or when you have generated .apk.

Sending Push Notifications

For sending notifications, you must have completed “App ID Setup” section above.

The complete documentation can be found HERE, but here is the quick setup:

  • Sign into to log into dashboard
  • From left pane, select App Setting, and then “Keys & IDs”. This will show you your App ID which will need to be copied into AppyBuilder OneSignalPush Designer Property

  • Next, select “New Message” -> “Send to Everyone” and then select “NEXT”

  • Next, enter the title and description that you like to show on user’s device and then select NEXT:

  • Next, you can enter optional information, such as “Large Icon” and “Big Picture”. See 3rd image below to see where these images display on user’s device. Also, you’ll be able to enter “Launch URL”. This URL will be opened IF the user taps on your notification

  • Select NEXT and you’ll be able to send the notification either immediately, or schedule it for sending.
  • Once messages are sent, you’ll be able to track and view how many users have responded by viewing your messages:

For additional tutorial, please follow link to

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Posted by on October 1, 2017 in Uncategorized

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